# Game-ready

<div><figure><img src="/files/WekQomoQ03EYDsKQznCr" alt="" width="375"><figcaption></figcaption></figure> <figure><img src="/files/Ckh6jcVk80tlX5sGTZMg" alt="" width="563"><figcaption></figcaption></figure></div>

This asset type provides fully textured, high quality props that you can add directly into your game. This asset type does not include the rigging step, and is best for static props and background assets. We offer two styles for texturing: PBR and hand-painted. Customisation options are available if you have your own in-house texture library.

**What's included:**

* High poly geometry
* Optimised geometry
* Texturing
* LoDs

## Use cases

* **Static Props**: Perfect for props that do not require animation or rigging, such as furniture, tools, or decorations.
* **Background/Environment Assets**: Enhance your game's world-building with detailed and optimised background elements.

## Examples

<div><figure><img src="/files/YkSrq1HgpDqgIX7Q3PbH" alt="" width="188"><figcaption><p>Input image</p></figcaption></figure> <figure><img src="/files/AeIqF3r3b0xBbZD0vprW" alt="" width="563"><figcaption><p>Kaedim output</p></figcaption></figure></div>

<div><figure><img src="/files/dbEGz9PuPIdO0viHYtn4" alt="" width="188"><figcaption><p>Input image</p></figcaption></figure> <figure><img src="/files/gUDwDdakM4mSW1KOSWI0" alt="" width="563"><figcaption><p>Kaedim output</p></figcaption></figure></div>

<div><figure><img src="/files/pNX5LsnFxbtI5n3B88st" alt="" width="188"><figcaption><p>Input image</p></figcaption></figure> <figure><img src="/files/q9x5azRUC6Jdfw5crTue" alt="" width="563"><figcaption><p>Kaedim output</p></figcaption></figure></div>

## Time and cost efficiency

With Kaedim’s 3D AI-powered pipeline, you can significantly reduce production timelines and costs compared to traditional methods.

* **Time Savings**: Average turnaround of 48 hours per asset.
* **Cost Efficiency**: High-quality results with minimal revision cycles, enabling you to allocate resources effectively.


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